//
//  WDGroMoreHeader.h
//  WDGroMore
//
//  Created by little People on 2023/7/26.
//

#import "WDGroMorePublic.h"
#import "WDWDGroMoreRewardVideoManager.h"
#import "WDKeychainInfoManager.h"
#import "WDGroMoreBannerManager.h"
#import "WDGroMoreInterstitialManager.h"
#import "WDGroMoreJosnManager.h"
#import "WDGroMoreThinkingManager.h"
#import "WDGroMoreDataPersistenceManager.h"
#import "WDGroMoreTipView.h"
#import "WDGroMoreTipManager.h"
#import "SVProgressHUD.h"

#import "WDGroMoreTrackManager.h"
#import "WDGroMoreAdHelper.h"
#import <AFNetworking/AFNetworking.h>
#import <BUAdSDK/BUAdSDK.h>

#import "WDGroMoreDelegateManager.h"

#import "UMAnalytics.h"

#import <AppTrackingTransparency/AppTrackingTransparency.h>
#import <AdSupport/AdSupport.h>
#import <UIKit/UIKit.h>

#define REQUEST_SECRET              @"A8VlJnyjXXdK3Csw6ZAN4KM9jFGHFk1G"
#define REQUEST_URL                 @"https://game.zuiqiangyingyu.net/"
#define DataPersistence_UUID_key    @"WDGroMoreUUID"

//广告按钮点击(广告点击)
#define BMS_EVENT_ad_button_click   @"ad_click"
//广告开始加载(广告请求)
#define BMS_EVENT_ad_load_start     @"ad_request"
//广告加载结果
#define BMS_EVENT_ad_load_sucess    @"ad_fill"
//广告开始展示
#define BMS_EVENT_ad_show_start     @"ad_impression"
//广告结束展示 用户观看广告结束时,调用广告展示方法，且无展示失败回调时上传广告展示成功打点（回调只有失败的展示，没有失败回调的时候默认成功）
#define BMS_EVENT_ad_show_end       @"ad_impression_done"
//广告跳过
#define BMS_EVENT_ad_show_skip       @"ad_show_skip"
//广告失败
#define BMS_EVENT_ad_show_fail       @"ad_show_fail"

//#define THINKING_EVENT_ad_load_failed   @"ad_load_failed"
